For a game that’s treading on familiar territory (see Gran Turismo and Forza Motorsport), Project CARS has set the bar pretty high for itself and is bent on bringing something new to the table. Boasting about its unique physics engine, extremely detailed vehicle models, dynamic weather, and overall stunning graphics, Project CARS wants to beat the genre's mainstays at their own game (literally). If publisher Bandai Namco and developer Slightly Mad Studios can pull it off, all of these ingredients should add up to one giant-killer of a racing game. But will it?
We certainly hope so. Anything to inject new life and light to cars and motorsport can’t be a bad thing in our book. The game will offer 110 courses and 30 courses for players to choose from as well as 65 cars available at launch, including the usual assortment of supercars, but also open-wheel racers and go-karts! Slightly Mad Studios has an ambitious DLC rollout strategy that adds a new free car every month, starting with the Lykan HyperSport.
Very few, if any of us, will ever get to race the kinds of cars we dream about. So, as video games become more detailed and immersive, we have an increasingly convincing alternative to keep our fast driving tendencies at bay and off the highways.